V4.8.8.62 - ENGINE CAMPAIGN WORKFLOW

- Added first-class Engine Campaign action to UI Interface / Game Workflow.
- Default DRAKHYSYS workflow: campaign selection -> create/import -> difficulty bypass -> DR0001.
- Difficulty selection is independently toggleable for Engine Campaign buttons.
- Legacy New Game workflow remains available and keeps the normal difficulty screen.
- Difficulty bypass uses the loaded UI.MENU's own difficulty DONE_BUTTON action; it does not invent an unknown engine call.
- Added DRAKHYSYS readable campaign resource names DRAKSTAR / DRAKPOS.
- Added DRAKHYSYS_CAMPAIGN_READY folder with DRAKCAMP.2DA, CAMPAIGN.2DA, DRAKSTAR.2DA and DRAKPOS.2DA.
- DR0001 coordinates remain 0,0 in the ready template until resolved from DR0001.ARE in the editor.
